Wednesday, August 25, 2010

Runescape P2P PKing Guide

This requires a lot more practice and higher levels, so it is strongly suggested to practice several of the techniques explained in the Castle Wars arena, or the Fight Pits cave. Both places allow you to fight other players from all levels, without losing anything. P2P PKers are generally very dangerous because the lower levels might be stronger than you could tell by their combat levels. These are often referred to as 'pures' - characters who train one or two combat skills only to keep their combat level at a minimum. The high-level PKers are most often very experienced and know every trick there is to know to take you down.
P2P PKing is also a lot more expensive, but obviously, this means you can gain more from it as well. You need to be extra cautious at all times when you do not have much cash lying around, however.
This guide will cover some of the most-used techniques, but P2P PKing is truly unique for everyone so it is up to you to experiment. The following information will give you a good head start, but you that you will encounter many more types of PKers that are not documented here.
One tip that is recommended for any P2P strategy is to bring an antipoison as many people will pk with poisoned weapons and healing the poison right away could be the difference between dying and getting to safety.
When first starting to PK in P2P, it is strongly recommended to keep the protect from melee prayer on when in danger zones. Although this will not entirely protect you from all dangers, it will protect you from getting rushed (attacked randomly) and dieing instantly. A downside to this is the prayer potions that you would have to use to keep your prayer on, which could potentially make PKing very expensive.

3.1 - P2P PKing in Multi Combat Area

3.1.1 - Melee
Requirement: Combat level of 100 with 75+ defence and 52+ Prayer is strongly recommended.
Zybez RuneScape Help's Screenshot of F2P Melee Equipment and Inventory
Suggested Equipment:
  • » Rune Defender
  • Alternative: Any defender lower than Rune depending on your defence level, Dragonfire shield, Rune kiteshield
  • » Helm of Neitiznot
  • Alternative: Berserker helm, Rune full helm, any Barrows helm
  • » Fighter Torso
  • Alternative: Any Barrows torso, Rune platebody
  • » Torag Platelegs
  • Alternative: Any Barrows legs, Rune platelegs
  • » Abyssal Whip
  • Alternative: Saradomin Sword, Any Godsword, Dragon scimitar
  • » Amulet of Fury
  • Alternative: Amulet of Glory or Strength
  • » Fire Cape
  • Alternative: Obsidian cape,Team cape
  • » Barrows Gloves
  • Alternative: Any RFD gloves, Black dragonhide vambraces
  • » Dragon Boots
  • Alternative: Any metal boots, Climbing boots
  • » Ring of Life


Suggested Inventory:
  • » Super strength potion (4)
  • » Super attack potion (4)
  • » Super defence potion (4)
  • » Super anti-poison potion (4)
  • » Super restore potions (4)
  • » Saradomin brews (4)
  • » Tuna potatoes
  • Alternative: Shark, Monkfish
  • » Dragon Dagger(p++)
  • Alternative: Godsword
  • » Rings of recoil
  • » Optional: Black dragonhide body
  • » Optional: Teleport tab


* Please note that some of the items suggested are not shown in the picture. In every case, the best possible gear is suggested. However, the best possible gear is also usually extremely expensive. As such, it is advised that you become confident in your PKing skills before taking expensive gear.
Similar to F2P, Melee is the most predominant method of attack which people use. As you might guess, this is largely due to its power and accuracy and this advantage only strengthens exponentially in P2P - thanks to weapons such as the Abyssal Whip, Godswords, and Dragon Claws.
Nonetheless, deadly as Melee can be, it does not come without its weaknesses. Threats to Melees are mostly from enemy magicians, but rangers also pose a threat in P2P due to their enhanced strength. Hence it is crucial for Melees to have considerably high defence and constitution levels - alongside strength and attack levels. It is also advised to Melees to be have dragon hide armor ready in their inventory 'just in case'. This is due to the danger enemy ancient magicks casters can pose in multi areas (with the ability to freeze multiple opponents at the same time).

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